Oculus to launch hand tracking for the Quest in 2020
Facebook’s Oculus Connect 6 kicked off this morning with a slew of big reveals for the Oculus Quest standalone headset, and one of the most exciting updates is the addition of hand and finger tracking.
The system will apparently use the Quest’s built-in cameras to track hand motion at a fine-grained level, instead of requiring the controllers. According to Facebook CEO Mark Zuckerberg, it’s part of a larger push to minimize the amount of hardware required for virtual reality.
Oculus confirmed that tracking will be an experimental opt-in feature for consumers and part of a software development kit for people building Quest experiences.
A video shown during the presentation shows users interacting with various experiences using their bare hands. The cameras appear to track the more minute details in a user’s movement, including their individual fingers.
“Our computer vision team developed a new method of using deep learning to understand the position of your fingers using just the monochrome cameras on Quest today—no active depth-sensing cameras, additional sensors, or extra processors required. This technology approximates the shape of your hand and creates a set of 3D points to accurately represent your hand and finger movement in VR.”
This is great news for the progression of Virtual Reality technology as it removes the need for additional hardware, such as controllers, making the overall VR experience more natural.
Hand tracking for Oculus Quest is scheduled for launch in early 2020.